![]() Also fixed was a sound effect and the letters "D" and "V" of the game's font, which were sometimes confused with "O" and "U" respectively. This allowed the player to become invincible, therefore being able to beat the game with ease. The main differences between the 1.0 and 1.1 releases of Battle Kid was the fixing of a glitch discovered in the 1.0 version of the game. A third release of version 1.100 was released on July 2, 2010. ![]() February 2010's version 1.000 was the second, main, and currently most common release. The first one was a limited edition run of 33 copies for early pre-orders, game play testers and production staff, with each copy being uniquely numbered. releases of Battle Kid: Fortress of Peril. Wearing the suit, Timmy goes out on his ship to stop the production of the Supermech. Byers informs Timmy about the transmission and introduces him to a prototype combat suit. Fearing that the Supermech may be a threat, Dr. Tina Byers, a scientist who works at Disch Corporation receives a transmission about a group of unknown origin taking base and building a Supermech, a kind of robot that has many weapon systems at Fortress Il' Akab, a fortress once inhabited by a wizard race who planted monsters and traps inside. ![]() There are over 500 individual rooms, over 30 different enemy types, and multiple difficulty settings.ĭr. There are also keys which unlock different areas of the fortress and enhancement cards which give the player a number of different abilities to overcome obstacles. The main character, Timmy, can only be hit once before the player is greeted with a 'game over' screen, but there are infinite continues and the player will start over from the last save point. However, the similarities end here as the actual gameplay and control is much more in the likeness of Mega Man games on the NES and the boss fights at the end of each major stage. The eyes shoot projectiles.īattle Kid is very similar to I Wanna Be the Guy, an indie freeware game for the PC, in terms of the design of the main character and the projectile weapon he possesses, the trial-and-error difficulty, and instant death mechanics of all enemies and hazards. The pink ball bounces back and forth on the bottom. Gameplay A gameplay screenshot of an underwater area. Battle Kid is available for purchase on Xbox Market place for Xbox One and a physical cartridge for the NES. It is published through Retrozone with the cover art designed by Larry Bundy Jr. Battle Kid: Fortress of Peril is a platform game for the Nintendo Entertainment System released in February 2010 by American developer Sivak Games.
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